Audio
An audio buffer loaded completely in memory.
-
Audio(file_path: str, volume: float = 1.0)
Properties
Name | Description | Type |
---|---|---|
volume | The volume of the audio, from 0.0-1.0, with values above 1.0 allowed for amplification. | float |
Methods
Play
play() → None
Play the audio.
Note:
Playing the audio again while it's already playing plays a separate sound instance, meaning multiple plays can overlap.
Stop
stop() → None
Stop all instances of currently playing audio.