InputAction

An input action for binding keys, buttons, and axes.

  • InputAction(scancode: Scancode)
  • InputAction(keycode: Keycode)
  • InputAction(mouse_button: MouseButton)
  • InputAction(gamepad_button: GamepadButton, slot: int = 0)
  • InputAction(gamepad_axis: GamepadAxis, is_positive: bool, slot: int = 0)