InputAction
An input action for binding keys, buttons, and axes.
Constructor
-
InputAction(scancode: Scancode) -
InputAction(keycode: Keycode) -
InputAction(mouse_button: MouseButton) -
InputAction(gamepad_button: GamepadButton, slot: int = 0) -
InputAction(
gamepad_axis: GamepadAxis,
is_positive: bool,
slot: int = 0
)
Parameters
scancode: Keyboard scancode.keycode: Keyboard keycode.mouse_button: Mouse button code.gamepad_button: Gamepad button code.gamepad_axis: Gamepad axis code.is_positive: True for positive direction, False for negative.slot: Gamepad slot (default is 0).