Framework Comparison

How PyKraken compares to other Python game development libraries.

A comparison of PyKraken with other popular Python game frameworks to help you understand the differences and choose the right tool for your project.

Quick Comparison Table

PyKrakenPygameArcadePyglet
RenderingHardware-acceleratedSoftware (experimental hardware)Hardware-acceleratedHardware-accelerated
Primary Focus2D2D2D2D / limited 3D
Learning CurveEasy-ModerateEasyEasy-ModerateModerate
PerformanceModerate-HighLow-ModerateHighHigh
Built-in PhysicsOverlap & ContainmentOverlap & ContainmentComplete Physics-
Shader SupportFragment only-Full pipelineFull pipeline
AudioSimultaneous streamsSingle streamSimultaneous streamsSimultaneous streams
Video--Yes (Pyglet)Yes
Tile MapsTiled-Tiled (JSON)-
AnimationController & Orchestrator-Animated SpriteImage Animation
Active Development✅ (Community Edition)

Detailed Comparisons

PyKraken vs Pygame

Pygame is the most established Python game library, having been around since 2000. This framework is how I got into Python and game development in general, with it being my go-to for many early projects. It remains a popular choice for beginners due to its simplicity and large community.

When to choose Pygame over PyKraken:

  • You want the largest community and most tutorials
  • You need maximum compatibility (runs almost everywhere)
  • You prefer total control with a lower-level API
  • You're coming from a C/C++ SDL background

Code Comparison - Loading and drawing a sprite:

Pygame:

import pygame as pg

pg.init()
screen = pg.display.set_mode((800, 600))
image = pg.image.load("sprite.png").convert_alpha()

running = True
while running:
    for event in pg.event.get():
        if event.type == pg.QUIT:
            running = False

    screen.blit(image)
    pg.display.flip()

pg.quit()

PyKraken:

import pykraken as kn

kn.init()
kn.window.create("Window", 800, 600)
texture = kn.Texture("sprite.png")

while kn.window.is_open():
    kn.event.poll()

    kn.renderer.clear()
    kn.renderer.draw(texture)
    kn.renderer.present()

kn.quit()

Conclusion

Choose PyKraken if:

  • You're building a 2D game (especially tile-based)
  • You want modern features (shaders, hardware acceleration, timeline animations)
  • You prefer a structured but flexible framework
  • Performance is important but you don't want to work at the OpenGL level

Consider alternatives if:

  • You need 3D capabilities (Ursina, Panda3D)
  • You want the largest community (Pygame)
  • You need built-in physics engines (Arcade)
  • You want maximum low-level control (Pyglet, direct OpenGL)

Disclaimer:

This page is not meant to disparage other frameworks, but to help you pick the right tool for your needs. Choosing a framework is no different than choosing a programming language — it's about finding the best fit for your project and workflow.

This page is under development and will be filled out with more details over time.