Manual

Essential information about Kraken Engine including constants, conventions, and core concepts.

The manual section provides essential information you need to understand and work effectively with Kraken Engine.

Keycode vs. Scancode

Understand the difference between keycodes and scancodes for proper keyboard input handling.

Keycode vs. Scancode →

Constants

Reference for all constants available in Kraken Engine, including colors, input codes, and configuration values.

View Constants →

Event Attributes

Learn about the event system and available event attributes for handling game events.

Event Attributes →


Ready to explore the API? Check out Classes and Functions for detailed reference material.